AXIS · Investor overview
Give your
AI a body.
AXIS turns any AI into a real-time 3D character — a face, a voice, and motion — that you can embed on any website in one line of code.
The live 3D runtime did not load. This still frame is the same character, rendered from the same glTF file.
01 · The problem
AI got smart.
It's still invisible.
Every product now ships an AI. Almost all of them are a text box. The moment you want that intelligence to feel like a presence — a greeter, a host, a character, a teammate — you hit a wall.
Building a real-time 3D avatar today means assembling all of this:
- ✕ A 3D artist to model and texture a character
- ✕ A rigging pipeline so it can actually move
- ✕ An animation system for idle, gesture, and lip-sync
- ✕ A game engine and real-time render stack
- ✕ An ML layer to connect a brain to the face
Months of specialist work. Embodiment is locked behind expertise almost no team has.
02 · Why now
Three curves just crossed.
Conversational AI went mainstream
Every product wants a face for the assistant it already shipped. Demand exists — the supply of embodiment doesn't.
Real-time 3D runs in every browser
WebGL and WebGPU put console-grade rendering on a plain web page. No install, no app store, no plugin.
Generative 3D crossed the quality bar
A photo or a single sentence now becomes a rigged, animatable character — in minutes, not weeks.
What's missing is the layer that connects them — and turns a model plus a personality into an embodied agent you can drop anywhere.
That layer is AXIS.
03 · The solution
One platform. Idea → embodied agent in minutes.
AXIS is the connective tissue between an AI model and a body the world can see and talk to. Four steps, no specialists.
A character, fast
A selfie, a photo, or a text prompt becomes a rigged 3D avatar.
→Plug in a brain
Pick the model — Claude, GPT, Granite — and give it knowledge and a personality.
→Make it alive
Lip-sync to its voice, emotes, full-body motion capture, idle presence.
→Ship anywhere
Two lines of HTML drop the agent onto any website, stream, or app.
→No 3D modelling. No game engine. No pipeline to maintain.
04 · The product, in a sentence
Everything ships behind one line.
The avatar, the brain, the voice, and the motion all travel inside a single embeddable element. Paste it, and a living agent appears.
<!-- drop a 3D AI agent on any page --> <script type="module" src="/agent-3d/latest/agent-3d.js"></script> <agent-3d avatar="your-character" brain="claude" voice="on" ></agent-3d>
That snippet is the whole integration. The hard parts live on our side.
05 · Live demo
This is live.
Right now. In this slide.
The character beside this text is rendering in your browser from a standard 3D file — the exact same thing that ships inside the one-line embed. Drag it. Spin it. It's real.
- ✓ Rendered client-side — no video stream, no server round-trip
- ✓ Rigged and animated, ready for lip-sync and gesture
- ✓ Portable glTF — works in any modern browser and engine
The live 3D runtime did not load. This still frame is the same character, rendered from the same glTF file.
06 · The product
Not a demo. A shipped platform.
Every block below is built, wired, and in production today — and they all connect to the same agent you create.
Avatar Creator
Selfie, photo, sculpt, or text prompt → a rigged, animation-ready 3D character.
Animation Studio
Idle, emotes, lip-sync, and full-body motion capture from a webcam.
Embeddable Widget
The one-line element that drops a talking agent onto any website.
3D Worlds
A space your agent and your audience can walk into and share.
Scene Studio
A browser 3D editor to compose, light, and export full scenes.
Developer SDKs & Toolslive on npm
Open packages and an agent tool server so any product can build on the stack.
07 · The market
We sit where three large markets converge.
Embodiment isn't a niche — it's the missing interface layer across three of software's fastest-growing categories.
The brains, multiplying
Every app is adding an assistant. None of them have a face. We are the body for all of them.
Content, democratized
Avatars, virtual production, and digital humans — once studio-only, now a prompt away.
Presence, monetized
Streamers, brands, and support teams all want a recognizable character that's always on.
08 · Who it's for
Same platform. Very different jobs.
One creation flow feeds four distinct, paying audiences — each already reachable through a working product surface today.
Support avatars
A branded 3D greeter that answers customers 24/7 — a friendlier face than a chat bubble.
Stream characters
A lip-syncing on-camera avatar for video and live, without a pro VTuber rig.
Mascots & worlds
A character that represents a community — and a 3D space for it to gather in.
Personal agents
An assistant you can look at and talk to — and call from the API in your own product.
09 · Business model
Free to start.
Revenue scales with use.
Creation and embedding are free — that's the top of a self-serve funnel. Money follows the moment an agent does real work.
10 · Distribution & moat
Built to spread.
The product is the marketing. Every integration is a billboard, and every developer who builds on us deepens the lock-in.
Open SDKs on npm
Published packages mean developers adopt us inside their own products — and stay.
Agent-native tools
Our capabilities are exposed as tools other AI agents can call — distribution where AI already lives.
One-line embed = reach
Every site that adds an agent becomes a live, branded demo seen by its whole audience.
Compounding asset library
Every avatar, animation, and world created makes the next creation faster and richer.
The full stack, integrated
Rivals ship a piece; we ship create-think-move-embed as one path no one else has end to end.
Standards-based
Open glTF output means no walled garden — which is exactly why teams trust building on it.
11 · Traction
What's already shipped.
While the category is still being named, we've shipped the whole path — in production, in the browser, today.
- ✓ Dozens of product surfaces live in production — creator, studio, worlds, widget, and more.
- ✓ Developer SDKs published on npm for outside teams to build on.
- ✓ Agent tools live on a public model-context registry — callable by other AI.
- ✓ One-line embed proven across real third-party sites.
- ✓ Open glTF pipeline — created characters export and run anywhere.
We didn't write a roadmap to embodiment. We shipped it, then started compounding.
12 · Roadmap
From shipped to inevitable.
- Harden create → embed for every browser and device
- Deepen real-time lip-sync and expression quality
- Grow the SDK and developer surface
- Live voice + video conversation in the embed
- A marketplace of characters, animations, and worlds
- Team workspaces and branded enterprise embedding
- Mobile and AR placement of agents in real space
- Multi-agent worlds and shared social presence
- The default way any AI gets a body
13 · The ask
Give your AI a body.
The brains are everywhere. The bodies aren't built yet. We're the team that already shipped the layer that gives them one — and we're raising to make it the default.